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Medieval 2 Generaller İçin Trait Hilesi(Ayrıntılı Rehber ve Trait Listesi Burada

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Alt 16 Mart 2014   #1
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Standart Medieval 2 Generaller İçin Trait Hilesi(Ayrıntılı Rehber ve Trait Listesi Burada

Evet arkadaşlar küçük bir araştırma sonucu generallere trait veren hile kodlarını buldum ve sizinle paylaşmak istedim. Yapmanız gereken tek şey trait vermek istediğiniz generale tıklamak ve ESC nin altındaki "é" tuşuna basıp aşağıda vereceğim komutları yazmak. (Trait: ... şeklindeki ingilizce açıklamalar hariç tüm yazıları elimle yazdım ) Not: Parantez içindekileri yazacaksınız parantezleri almıyorsunuz.
Bazı Traitleri her türlü generallere uygun olduğu için 2 katagoriyede yazdım

Konu ilgi görürse sabitlenmesi iyi olabilir bir çok kişinin işine yarayacağını düşünüyorum




Savaş Generalleriz İçin

1-) (give_trait this GoodCommander 5) Trait :Legendary Commander (GoodCommander 5)- +5 Command, epithet "the Mighty", upgrade after 16 points of GoodCommander
2-) (give_trait this GoodAttacker 5) Trait:+5 Command when attacking, epithet "the
Attacker", upgrade after 16 points of GoodAttacker
3-) (give_trait this GoodDefender 5) Trait:+5 Command when defending, epithet "the
Bastion", upgrade after 16 points of GoodDefender
4-) (give_trait this Feck 4) Trait:+4 Dread, -6 Piety, -2 Loyalty, -2 Authority, +4
Troop Morale, epithet "the Profane", upgrade after 8 points of Feck >>Çok gerekli değil bence ama etrafa korku salmak isterseniz deneyin
5-) (give_trait this Girls 5) Trait:+2 Dread, -3 Popularity, epithet "the Womaniser",
upgrade after 36 points of Girls >> Yine korku üzerine yoğunlaşmak için
6-) (give_trait this GoodAmbusher 4) Trait:+4 Command when ambushing, epithet "the
Cunning", upgrade after 8 points of GoodAmbusher
7-) (give_trait this GoodSiegeAttacker 4) Trait:+4 Command when assaulting walls,
epithet "the Unstoppable", upgrade after 8 points of GoodSiegeAttacker
8-) (give_trait this GoodSiegeDefender 4) Trait:+4 Command when defending walls,
epithet "the Defender", upgrade after 8 points of GoodSiegeDefender
9-) (give_trait this Brave 5) Trait:+2 Authority, +2 Troop Morale, epithet "the Fearless",
upgrade after 16 points of Brave
10-) (give_trait this Enegetic 4) Trait:+2 Authority, +25% Movement, upgrade after
8 points of Energetic >> Gerçekten önemli )
11-) (give_trait this Berserker 3) Trait:+4 Dread, +3 Troop Morale, +3 Command when
attacking, -3 Command when defending, +4 Hit Points, epithet "the Bloody",
upgrade after 8 points of Berserker >> Etrafa korku salan ve sürekli kale kuşatan generaller için
12-) (give_trait this StrategicSkill 3) Trait:+3 Command, upgrade after 6 points of
StrategicSkill
13-) (give_trait this TacticalSkill 3) Trait:+4 Command when ambushing, +3 Line of Sight,
upgrade after 4 points of TacticalSkill
14-) (give_trait this MathematicsSkill 3) Trait:+2 Command when assaulting walls, +30
Build Points, +15% Trade Income, upgrade after 4 points of MathematicsSkill
15-) (give_trait this LogisticalSkill 3) Trait:+3 Troop Morale, +20% Movement, upgrade
after 4 points of LogisticalSkill
16-) (give_trait this Stoic 3) Trait:+2 Loyalty, +300% Cost to Bribe, upgrade after 4
points of Stoic
17-) (give_trait this Austere 3) Trait:+2 Loyalty, +300% Cost to Bribe, +10% Tax
Income, upgrade after 4 points of Austere
18-) (give_trait this Upright 3) Trait:+3 Loyalty, +300% Cost to bribe, +6 Law,
epithet "the Just", upgrade after 4 points of Upright
19-) (give_trait this Loyal 4) Trait:+3 Chivalry, +4 Loyalty, upgrade after 6
points of Loyal
20-) (give_trait this Just 3) Trait:+3 Chivalry, +3 Law, epithet "the Just", upgrade
after 7 points of Just
21-) (give_trait this KindRuler 3) Trait:+3 Chivalry, -3 Squalor, epithet "the Good",
upgrade after 7 points of KindRuler
22-) (give_trait this Noctophilia 3) Trait:+3 Command when fighting at night, upgrade after 5
points of Noctophilia
23-) (give_trait this BattleScarred 4) Trait:+2 Authority, +8 Hit Points, epithet "the
Scarred", upgrade after 4 points of BattleScarred
24-) (give_trait this GoodInfantryGeneral 3) Trait:+3 Command when commanding infantry,
epithet "the Infantryman" upgrade after 6 points of GoodInfantryGeneral
25-) (give_trait this GoodCavalryGeneral 3) Trait:+3 Command when commanding
cavalry, epithet "the Horseman", upgrade after 6 points of GoodCavalryGeneral
26-) (give_trait this GoodArtilleryCommander 4) Trait:+4 Command when
commanding artillery, upgrade after 4 points of GoodArtilleryCommander
27-) (give_trait this GoodGunpowderCommander 4) Trait:Command when commanding
guns, upgrade after 4 points of GoodGunpowderCommander
28-) (give_trait this GoodRiskyAttacker 3) Trait:-1 Troop Morale, +3 Command when
attacking, epithet "the Lucky", upgrade after 6 points of GoodRiskyAttacker
29-) (give_trait this GoodRiskyDefender 3) Trait:+1 Troop Morale, +3 Command when
defending, epithet "the Lucky", upgrade after 6 points of GoodRiskyDefender
30-) (give_trait this Pragmatic 3) Trait:+3 Authority, +2 Troop Morale, upgrade after
3 points of Pragmatic
31-) (give_trait this HaleandHearty 3) Trait:+1 Fertility, +6 Hit Points, upgrade
after 3 points of HaleAndHearty
32-) (give_trait this TouchedByTheGods 3) Trait:+4 Piety, upgrade after 3 points of
TouchedByTheGods
33-) (give_trait this Anger 3) Trait:+2 Dread, +2 Command, -2 Troop Morale, epithet "the
Wrathful", upgrade after 3 points of Anger
34-) (give_trait this Intelligent 3) Trait:+3 Command, +10% Trade Income, +10% Tax Income,
upgrade after 4 points of Smart
35-) (give_trait this Despoiler 3) Trait:+30% Gains from Looting, upgrade after 9
points of Despoiler
36-) (give_trait this Genocide 3) Trait:+3 Dread, +30% Gains from Looting, epithet "the
Butcher", upgrade after 9 points of Genocide
37-) (give_trait this NaturalMilitarySkill 4) Trait:+4 Command, upgrade after 4 points
of NaturalMilitarySkill
38-) (give_trait this LoyaltyStarter 1) Trait:+5 Loyalty, hidden trait; gained
after 1 point of LoyaltyStarter
39-) (give_trait this CrusaderHistory 3) Trait:+3 Chivalry, +3 Piety, +3 Command when
fighting Islamic factions, epithet "the Crusader", upgrade after 9 points of
CrusaderHistory >>> Hristiyan generaller için
40-) (give_trait this JihadHistory 3) Trait:+3 Chivalry, +3 Piety, +3 Command when
fighting Catholic factions, epithet "the Holy Warrior", upgrade after 9
points of JihadHistory >> Müslüman Generaller için
41-) (give_trait this BattleDread 5) Trait:+5 Dread, +2 Authority, epithet "the Lord
of Terror", upgrade after 15 points of BattleDread >> Dehşet verici bir trait
42-) (give_trait this BattleChivalry 5) Trait:+5 Chivalry, +2 Authority, epithet "the
Champion", upgrade after 15 points of BattleChivalry
43-) (give_trait this StrategyDread 5) Trait:+5 Dread, +3 Authority, epithet "the
Tyrant", upgrade after 16 points of StrategyDread
44-) (give_trait this StrategyChivalry 5) Trait:+5 Chivalry, +3 Authority, epithet "the
Saint", upgrade after 16 points of StrategyChivalry
45-) (give_trait this CaptorChivalry 4) Trait:+4 Chivalry, epithet "the Merciful",
upgrade after 4 points of CaptorChivalry
46-) (give_trait this CaptorDread 4) Trait:+4 Dread, epithet "the Merciless",
upgrade after 4 points of CaptorDread
47-) (give_trait this RansomChivalry 4) Trait:+4 Chivalry, +3 Troop Morale, epithet
"the Merciful", upgrade after 4 points of RansomChivalry
48-) (give_trait this ContentGeneral 3) Trait:+5 Loyalty, upgrade after 8 points of
ContentGeneral
49-) (give_trait this EasternWarlor 3) Trait:+3 Dread, +6 Command, upgrade after 3
points of EasternWarlord
50-) (give_trait this TourneyKnight 5) Trait: +3 Chivalry, +2 Authority, +3 Command
when commanding cavalry, upgrade after 18 points of TourneyKnight
51-) (give_trait this HorseRacer 3) Trait:+1 Authority, +10% Movement Points, +1 Command
when commanding cavalry, upgrade after 3 points of HorseRacer
52-) (give_trait this HighPersonelSecurity 3) Trait:+4 Personal Security, upgrade after
3 points of HighPersonalSecurity













Şehir Yönetimindeki Generalleriniz İçin

1-) (give_trait this PublicFaith 4) Trait:+4 Piety, epithet "the Pious", upgrade after 16
points of PublicFaith
2-) (give_trait this GoodAdministrator 3) Trait:+10% Trade Income, +3 Law,
upgrade after 12 points of GoodAdministrator
3-) (give_trait this InspiringSpeaker 3) Trait:+2 Law, epithet "the Saint",
upgrade after 4 points of InspiringSpeaker
4-) (give_trait this MathematicsSkill 3) Trait:+2 Command when assaulting walls, +30
Build Points, +15% Trade Income, upgrade after 4 points of MathematicsSkill
5-) (give_trait this Brave 5) Trait:+2 Authority, +2 Troop Morale, epithet "the Fearless",
upgrade after 16 points of Brave
6-) (give_trait this Enegetic 4) Trait:+2 Authority, +25% Movement, upgrade after
8 points of Energetic
7-) (give_trait this Rabblerouse 4) Trait:+2 Authority, +4 Popularity, +2 Unrest,
upgrade after 8 points of Rabblerouser
8-) (give_trait this VictorVirtue 3) Trait:+3 Authority, -2 Personal Security, +3
Popularity, epithet "the Conqueror", upgrade after 15 points of VictorVirtue
9-) (give_trait this Epicurean 3) Trait:+10% Trade Income, -30% Cost to Bribe, upgrade
after 4 points of Epicurean
10-) (give_trait this Stoic 3) Trait:+2 Loyalty, +300% Cost to Bribe, upgrade after 4
points of Stoic
11-) (give_trait this Austere 3) Trait:+2 Loyalty, +300% Cost to Bribe, +10% Tax
Income, upgrade after 4 points of Austere
12-) (give_trait this AssassinMaster 3) Trait: +3 Dread, +2 Personal Security, +25%
Agent training costs, epithet "the Killer", upgrade after 15 points of
AssassinMaster >> Yine korku üzerine bir yönetim generali için
13-) (give_trait this CounterSpy 3) Trait:+1 Chivalry, +1 Line of Sight, +4 Public Security,
upgrade after 6 points of CounterSpy
14-) (give_trait this AssassinCatcher 3) Trait:+2 Chivalry, +1 Line of Sight, +4
Personal Security, epithet "the Fortunate", upgrade after 8 points of
AssassinCatcher
15-) (give_trait this Upright 3) Trait:+3 Loyalty, +300% Cost to bribe, +6 Law,
epithet "the Just", upgrade after 4 points of Upright
16-) (give_trait this Loyal 4) Trait:+3 Chivalry, +4 Loyalty, upgrade after 6
points of Loyal
17-) (give_trait this GoodFarmer 3) Trait:+3 Farming output, upgrade after 12 points of
GoodFarmer
18-) (give_trait this GoodMiner 3) Trait:+30% Income from Mining, upgrade after 5 points of
GoodMiner
19-) (give_trait this GoodTrader 3) Trait:+30% Trade Income, upgrade after 48 points of
GoodTrader
20-) (give_trait this Just 3) Trait:+3 Chivalry, +3 Law, epithet "the Just", upgrade
after 7 points of Just
21-) (give_trait this HarshRuler 3) Trait:+3 Dread, -2 Personal Security, +2 Squalor, +3
Law, epithet "the Cruel", upgrade after 6 points of HarshRuler >> biraz daha korku
22-) (give_trait this KindRuler 3) Trait:+3 Chivalry, -3 Squalor, epithet "the Good",
upgrade after 7 points of KindRuler
23-) (give_trait this GoodBuilder 3) Trait:-15% Construction costs, -3 Squalor, epithet
"the Builder", upgrade after 36 points of GoodBuilder
24-) (give_trait this Miserly 3) Trait:+5% Trade Income, +10% Tax Income, +3 Squalor, epithet
"the Mean", upgrade after 4 points of Miserly
25-) (give_trait this BattleScarred 4) Trait:+2 Authority, +8 Hit Points, epithet "the
Scarred", upgrade after 4 points of BattleScarred
26-) (give_trait this Fertile 3) Trait:+3 Fertility, upgrade after 4 points of Fertile
27-) (give_trait this Handsome 3) Trait:+1 Authority, +3 Popularity, upgrade after 3
points of Handsome
28-) (give_trait this GoodTaxman 3) Trait:+30% Tax Income, +2 Unrest, upgrade
after 3 points of GoodTaxman
29-) (give_trait this Pragmatic 3) Trait:+3 Authority, +2 Troop Morale, upgrade after
3 points of Pragmatic
30-) (give_trait this TouchedByTheGods 3) Trait:+4 Piety, upgrade after 3 points of
TouchedByTheGods
31-) (give_trait this Intelligent 3) Trait:+3 Command, +10% Trade Income, +10% Tax Income,
upgrade after 4 points of Smart
32-) (give_trait this LoyaltyStarter 1) Trait:+5 Loyalty, hidden trait; gained
after 1 point of LoyaltyStarter
33-) (give_trait this Gregarius 3) Trait:+2 Troop Morale, +3 Popularity, upgrade
after 4 points of Gregarious
34-) (give_trait this ContentGeneral 3) Trait:+5 Loyalty, upgrade after 8 points of
ContentGeneral
35-) (give_trait this WifeIsCharming 3) Trait:+2 Popularity, +2 Fertility, upgrade after
3 points of WifeIsCharming
36-) (give_trait this WifeIsFertile 3) Trait:+3 Fertility, upgrade after 3 points of
WifeIsFertile
37-) (give_trait this WifeIsWise 3) Trait:+15% Trade Income, +15% Tax Income, upgrade
after 3 points of WifeisWise
38-) (give_trait this FactionKiller 4) Trait:+4 Authority, epithet "the Invincible",
upgrade after 4 points of FactionKiller
39-) (give_trait this GoodDiplomacy 4) Trait:+4 Authority, upgrade after 16 points
of GoodDiplomacy
40-) (give_trait this TourneyKnight 5) Trait: +3 Chivalry, +2 Authority, +3 Command
when commanding cavalry, upgrade after 18 points of TourneyKnight
41-) (give_trait this HorseRacer 3) Trait:+1 Authority, +10% Movement Points, +1 Command
when commanding cavalry, upgrade after 3 points of HorseRacer
42-) (give_trait this HighPersonelSecurity 3) Trait:+4 Personal Security, upgrade after
3 points of HighPersonalSecurity



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