Forum Zero - Türkiyenin En İyi Online Oyun Forumu

   


Go Back   Forum Zero - Türkiyenin En İyi Online Oyun Forumu > Online Oyunlar > Counter-Strike > Counter-Strike Hile ve CFG


Cs 1.6 esc / steam config

Counter-Strike Hile ve CFG


Cevapla
 
LinkBack Seçenekler Arama Stil
Alt 29 Ocak 2014   #1
ManiaCs - ait Kullanıcı Resmi (Avatar)
Üye Profil Bilgileri
Üyelik tarihi: 29 Ocak 2014
Alter: 34
Mesajlar: 2.406
Konular: 1811
Rep Puanı: 16358
Rep Gücü: 2410
Rep Derecesi : ManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond reputeManiaCs has a reputation beyond repute
Aldığı Teşekkürler: 105
Ettiği Teşekkürler: 0
Standart Cs 1.6 Esc / Steam Config

//-------------------------------------------------------------
// CSmania - CONFIG
//-------------------------------------------------------------

bind "UPARROW" "buy vesthelm; buy vest"
bind "DOWNARROW" "buy hegrenade; buy flashbang; buy sgren"
bind "LEFTARROW" "buy deagle"
bind "RIGHTARROW" "buy sgren"

bind "F3" "buy ak47; buy m4a1"
bind "F4" "buy defuser"
bind "F11" "say @menu"

bind "j" "flashy"
bind "k" "grenny"

//-------------------------------------------------------------
// SCRIPTS
//-------------------------------------------------------------

// SELECT HE SCRIPT

alias grenny "use weapon_hegrenade"

// SELECT FLASHBANG SCRIPT

alias flashy "use weapon_flashbang"

// JUMP-DUCK SCRIPT

alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"

bind "space" "+cjump"

//-------------------------------------------------------------
// NETCODE TWEAKS
//-------------------------------------------------------------

rate "30000"
cl_cmdrate "101"
cl_updaterate "101"
cl_interp "0.1"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_smooth "1"
cl_cmdbackup "2"

//-------------------------------------------------------------
// GAME TWEAKS & FPS BOOST 1
//-------------------------------------------------------------

cl_forcepreload 1 // forces preload to help increase performance
cl_ragdoll_physics_enable 0 // disables dead animations and bodies
cl_show_splashes 0 // disables splashes when in water

//cl_phys_props_enable 0 // disables trash and cans etc
//cl_phys_props_max 0 // disables trash and cans etc
//cl_ejectbrass 0 // disables shells flying out of guns

//mat_forceaniso 0 // disables anisotropic filtering
//mat_antialias 0 // disables antialiasing
//mat_bumpmap 0 // disables bumpmapping
//mat_clipz 1 // disabled non visible object rendering
//mat_fastnobump 1 // faster bump mapping
//mat_fastspecular 1 // fast specular lighting
//mat_mipmaptextures 1 // texture quality decreases with distance
//mat_hdr_enabled 0 // disables high dynamic range lighting
//mat_picmip 1 // lower texture quality
//mat_reducefillrate 1 // reduces shader fill rate
//mat_specular 0 // disables specular lighting
//mat_trilinear 0 // disables trilinear filtering
//mat_wateroverlaysize 16 // lowers water quality
//mat_vsync 0 // disables vertical synchronization

//mp_decals 50 // how many bullets etc will be shown

//muzzleflash_light 0 // disables muzzleflash

//r_avglight 0 // disables average lighting
//r_cheapwaterend 1 // worse water rendering
//r_cheapwaterstart 1 // worse water rendering
//r_decal_cullsize 2 // lower texture quality at distance
//r_decals 0 // disables player sprays
//r_drawdetailprops 0 // disables detail props
//r_drawflecks 0 // disables bullet impacts
//r_drawmodeldecals 0 // disables decals on models
//r_dynamic 0 // disables dynamic lighting
//r_eyes 0 // removes eyes from player models
//r_lightaverage 0 // disables average lighting
//r_lightinterp 0 // disables light interpolation
//r_lod 0 // adjusts model quality
//r_occlusion 0 // disables occlusion
//r_propsmaxdist 100 // lower object fading distance
//r_rootlod 2 // lower overall game detail level
//r_shadows 1 // set to 0 to disable shadows (not recommended)
//r_teeth 0 // removes teeth from player models
//r_waterforceexpensive 0 // disables high-quality water

//rope_averagelight 0 // disables average lighting on ropes
//rope_smooth 0 // disables antialiasing on ropes
//rope_wind_dist 0 // disables wind effects on ropes

//-------------------------------------------------------------
// GAME TWEAKS & FPS BOOST 2
//-------------------------------------------------------------
// VERIFY PROCESSOR SUPPORT BEFORE ENABLING
-------------------------------------------------------------

// r_3dnow 1 // enables 3DNow!
// r_mmx 1 // enables
// r_sse 1 // enables SSE
// r_sse2 1 // enables SSE2

//-------------------------------------------------------------
// GAME TWEAKS & FPS BOOST 3 (VIOLENCE)
//-------------------------------------------------------------

violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

//-------------------------------------------------------------
// CROSSHAIR SETTINGS
//-------------------------------------------------------------

//cl_crosshairscale 3000
//cl_crosshairalpha 999 // bright crosshair
//cl_crosshairusealpha 1 // enables adjustable crosshair brightness
//cl_dynamiccrosshair 0

crosshair "1"

cl_observercrosshair "1"
cl_dynamiccrosshair "0"
cl_crosshairalpha "999"
cl_crosshairusealpha "1"
cl_crosshairalpha "999"
cl_crosshaircolor "2"

cl_c4progressbar 1 // enables C4 progress bar
cl_radaralpha 255 // maximum radar brightness
cl_radartype 1 // enables solid radar
hud_centerid 1 // centers player IDs
net_graph 3 // enables net_graph 3 (CAL required!)
net_graphpos 2 // adjusts netgraph position

//-------------------------------------------------------------
// AUDIO SETTINGS
//-------------------------------------------------------------

snd_mixahead .1 // mixes sound ahead to reduce stuttering

//-------------------------------------------------------------
// MISC SETTINGS
//-------------------------------------------------------------

budget_show_history 0 // disables history graph

cl_downloadfilter "nosounds" // disables annoying sound downloads

jpeg_quality 100 // high quality screenshots

net_graph 3 // enables net_graph 3 (CAL required!)
net_graphpos 2 // adjusts netgraph position

sv_forcepreload 1 // forces preload to help increase performance

//-------------------------------------------------------------
// ECHO LOADING
//-------------------------------------------------------------

clear

//-------------------------------------------------------------
// Cheaterbox - CSS NO-RECOIL
//-------------------------------------------------------------

echo "[Console]: Loaded headshot script ..."
echo "[Console]: HEADSHOT SCRIPT [ON]"

//-------------------------------------------------------------
// TO LOAD A "HIT SETTING" TYPE IT INTO THE CONSOLE
//-------------------------------------------------------------

bind "F5" upperchestvec alias "+ noset; alias vec cl_pitchspeed 10 630"
bind "F6" hsshortvec alias "+ noset; alias vec cl_pitchspeed 10 752"
bind "F7" hsmedshortvec alias "+ noset; alias vec cl_pitchspeed 10 730"
bind "F8" hslongvec alias "+ noset; alias vec cl_pitchspeed 10 712"

//hsvec alias "+ noset; alias vec cl_pitchspeed 10 715"
//pistolvec alias "+ noset; alias vec cl_pitchspeed 10 550"
//bodyvec alias "+ noset; alias vec cl_pitchspeed 10 500"
//ownagevec alias "+ noset; alias vec cl_pitchspeed 10 670"
//shotgunvec alias "+ noset; alias vec cl_pitchspeed 10 352"
//carnagevec alias "+ noset; alias vec cl_pitchspeed 10 279"
//injectvec alias "+ noset; alias vec cl_pitchspeed 10 217"
//knifevec alias "alias vec cl_pitchspeed 11 250"

//knset alias "alias-aimwhat knife1shot"

//knife1shot alias + "+ attack2"
//knife1shot alias "attack2"

//-------------------------------------------------------------
// LINEBREAK 1
//-------------------------------------------------------------

//+ noset alias "alias + attack + aimwhat"
//noset alias "alias aimwhat-attack"

//-------------------------------------------------------------
// LINEBREAK 2
//-------------------------------------------------------------

//1shotknife alias "knifevec; knset; alias + + aimwhat knife1shot"

//-------------------------------------------------------------
// LINEBREAK 3
//-------------------------------------------------------------

alias + attack + aimwhat
alias aimwhat-attack

//-------------------------------------------------------------
// LINEBREAK 4
//-------------------------------------------------------------

CenterView alias "cl_pitchspeed 250 000; lookDown +; wait, look-down, vec; + lookup; wait;-lookup"

//-------------------------------------------------------------
// LINEBREAK 5
//-------------------------------------------------------------

alias + headshot "x;-mlook; CenterView; cl_pitchspeed 10; wait; + aimwhat; + lookup; wait;-lookup"
alias headshot "aimwhat; + mlook"

//-------------------------------------------------------------
// LINEBREAK 6
//-------------------------------------------------------------

//headshotOn alias "headshotBind; x; headshotOff alias headshot"
//headshotOff alias "defaultBind; headshotOn alias headshot, x"

//aka headshot "headshotOn"

//headshotBind alias "bind mouse1 + headshot;"

//defaultBind alias "bind mouse1 + attack"

//hs.on alias "bind mouse1 + headshot echo [Console]: HEADSHOT [ON]; alias hs.tog hs.off"
//hs.off alias "bind mouse1 + attack; echo [Console]: HEADSHOT [OFF]; hs.on hs.tog alias"
//hs.tog alias "hs.off"

//-------------------------------------------------------------
// LINEBREAK 7
//-------------------------------------------------------------
// FEEL FREE TO EDIT THE BINDS
//-------------------------------------------------------------
bind "MOUSE1" "+ headshot"

//-------------------------------------------------------------
// LINEBREAK 8
//-------------------------------------------------------------

alias vec cl_pitchspeed 10 715



ManiaCs isimli Üye şimdilik offline konumundadır   Alıntı ile Cevapla
Cevapla

Seçenekler Arama
Stil

Yetkileriniz

Benzer Konular
Konu Konuyu Başlatan Forum Cevaplar Son Mesaj
config CemSpar Darkorbit Botlar ve Buglar 4 29 Haziran 2013 14:52
Merkava Config Dat dosyası sanaPm Darkorbit Botlar ve Buglar 8 24 Haziran 2013 13:52
Poyrazv2 Aim Config emre3544 Counter-Strike Hile ve CFG 1 31 Ocak 2013 22:05
Dünyanın En İyi CS'cilerin Config.CFG Leri[Resimli] Rox Counter-Strike Hile ve CFG 23 16 Ocak 2013 19:37
Dünyanın En İyi CS'ciLeRin Config.CFG LeRi[Resimli] wordabula Counter-Strike Genel 2 13 Ocak 2013 21:07

Tüm Zamanlar GMT +3 Olarak Ayarlanmış. Şuanki Zaman: 20:05.

Sistem Bilgileri Bilinmesi Gerekenler
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.1
User Alert System provided by Advanced User Tagging v3.1.0 (Lite) - vBulletin Mods & Addons Copyright © 2017 DragonByte Technologies Ltd. Runs best on HiVelocity Hosting.
Lütfen Sorunlarınızı Buradan Bize Bildiriniz.

Sitedeki Tüm Paylaşımların Sorumlulukları Paylaşım Sahiplerine Aittir.
Soru Ve Sorunlarınız İçin Lütfen İletişim Bölümünü Kullanınız
Tema Tasarımı ForumZero.Net - Foxin


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736